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INI File  |  1999-06-29  |  13.0 KB  |  541 lines

  1. 01#WOOD SKIN
  2. .00.0.0.0.00.0.0.0.0.0..00..0..0.0.0.# The sections are defined by individual entities typically UI controls
  3. ##
  4. ## App-wide DEFAULTS ********************************************** 
  5. ********************************************************************
  6. ## Font - Typeface,size,weight(FW_BOLD/FW_NORMAL)
  7. ## RGB triplet
  8.  
  9. [MMJB_WideDefaults]
  10. Font=Arial,9,FW_BOLD
  11. #TextColor=231,181,99
  12. TextColor=112,167,206
  13. TextBackColor=33,33,41
  14. BackColor=115,66,49
  15. ForeColor=208,144,72
  16. ResizeStyle=
  17. HighLightTextColor=255,255,255
  18. HighLightTextBackColor=16,115,181
  19. ResizeStyle=
  20. MarginWidth=14
  21.  
  22. # generic bitmap tiles for background and borders
  23. BackgroundTile=bgmid.bmp
  24. LeftBorderTile=bgle.bmp        
  25. RightBorderTile=bgre.bmp
  26. TopBorderTile=bete.bmp
  27. BottomBorderTile=bgbe.bmp
  28. LeftTopCornerTile=bgul.bmp
  29. RightTopCornerTile=bgur.bmp
  30. LeftBottomCornerTile=bgll.bmp
  31. RightBottomCornerTile=bglr.bmp
  32. ArtBitmap=mmart.bmp
  33.  
  34.  
  35. ## MAIN SCREEN SECTION ********************************************* 
  36. ********************************************************************
  37. ## The main screens
  38. ## There are two Resize modes - "Tile" or "Stretch" depending on the
  39. ## background bitmap
  40. ## For background bitmaps, we allow specifying the btimap name so that
  41. ## its easier to manipulate without having to change the skin api library.
  42. ## ResizeMode=Stretch
  43. ## Dimension :: Coordinates on desktop- left,top,right,bottom
  44.  
  45. [MMJBCaption]
  46. Dimension=12,7,80,17
  47. Font=Arial,8,FW_NORMAL
  48. ScrollText=no
  49. TextColor=231,181,99
  50. TextBackColor=115,66,49
  51. Align=0
  52.  
  53.  
  54.  
  55. [MMJBPlayer]
  56. ResizeMode=Stretch
  57. Dimension=0,0,537,141
  58. BkgBmpFile="mmplbk.bmp"
  59. ArtDim=277,28,379,130
  60.  
  61. [MMJBPlayerSmall]
  62. Dimension=0,0,223,57
  63. BkgBmpFile="tinyplbk.bmp"
  64. PlayBtnSetXY=5,32
  65. LabelDim=25,14,188,24
  66.  
  67. [MMJBRecorder]
  68. Dimension=0,0,216,182
  69. #0,61,85,120
  70. BkgBmpFile="mmrecbk.bmp"
  71. # Color of progress bars in the track list
  72. RecProgressColor=255,240,192
  73. # Color of a successful recording.  Draws track number background this color
  74. RecSuccessColor=160,192,120
  75. # Color of a recording which may have had trouble.  Draws track number background this color
  76. RecWarningColor=255,255,0
  77. # Color of a bad recording.  Draws track number background this color
  78. RecFailureColor=255,0,0
  79.  
  80. [MMJBDatabase]
  81. Dimension=0,0,537,180
  82.  
  83. [MMJBTrackInfo]
  84. Dimension=0,0,537,130
  85.  
  86. [MMJBPlaylist]
  87. MarginWidth=8
  88. ButtonGap=4
  89. TitleBarHeight=20
  90.  
  91. ## Dimension = left,top,right,bottom in terms of client coordinates
  92. ## ClassName =Control class name for swappability
  93. ## LocInBitmap = leftmost point of this button bitmap in the composite bitmap, top =0
  94. ##            value = currencontrol.left coordinate in the bitmap (revisit explanation)
  95.  
  96. ********************************************************************
  97. ## COMMON ITEMS/CONTROLS SECTION ***********************************
  98. ********************************************************************
  99.  
  100. [GL_MaxButton]
  101. ClassName="MMJBCTRL.PushBtnCtrl.1"
  102. Dimension=0,8,9,15
  103. LocInBitmap=0
  104.  
  105. [GL_MinButton]
  106. ClassName="MMJBCTRL.PushBtnCtrl.1"
  107. Dimension=9,8,19,15
  108. LocInBitmap=10
  109.  
  110.  
  111. [GL_CloseButton]
  112. ClassName="MMJBCTRL.PushBtnCtrl.1"
  113. Dimension=30,8,37,15
  114. LocInBitmap=30
  115.  
  116. [GL_IconizeButton]
  117. ClassName="MMJBCTRL.PushBtnCtrl.1"
  118. Dimension=19,8,30,15
  119. LocInBitmap=19
  120.  
  121.  
  122. ********************************************************************
  123. ## PLAYER SECTION ************************************************** 
  124. ********************************************************************
  125. ## ** TextButtons **
  126.  
  127. [PL_OptionsButton]
  128. ClassName="MMJBCTRL.TextBtnCtrl.1"
  129. Dimension= 99,6,138,18
  130. TextColor=208,144,72
  131. TextBackColor=128,64,0
  132. HighLightTextColor=226,92,3
  133. SelTextColor=255,179,64
  134. Font=Arial,7,FW_NORMAL
  135.  
  136. [PL_RegisterButton]
  137. ClassName="MMJBCTRL.TextBtnCtrl.1"
  138. Dimension=138,6,180,18
  139. TextColor=208,144,72
  140. TextBackColor=128,64,0
  141. HighLightTextColor=226,92,3
  142. SelTextColor=255,179,64
  143. Font=Arial,7,FW_NORMAL
  144.  
  145. [PL_SitesButton]
  146. ClassName="MMJBCTRL.TextBtnCtrl.1"
  147. Dimension=180,6,206,18
  148. TextColor=208,144,72
  149. TextBackColor=128,64,0
  150. HighLightTextColor=226,92,3
  151. SelTextColor=255,179,64
  152. Font=Arial,7,FW_NORMAL
  153.  
  154. [PL_HelpButton]
  155. ClassName="MMJBCTRL.TextBtnCtrl.1"
  156. Dimension=206,6,230,18
  157. TextColor=208,144,72
  158. TextBackColor=128,64,0
  159. HighLightTextColor=226,92,3
  160. SelTextColor=255,179,64
  161. Font=Arial,7,FW_NORMAL
  162.  
  163. ## ** Pushbuttons **
  164.  
  165. [PL_MMLogoButton]
  166. ClassName="MMJBCTRL.PushBtnCtrl.1"
  167. #Dimension=0,0,94,79
  168. Dimension=0,0,95,27
  169. [PL_PrevButton]
  170. ClassName="MMJBCTRL.PushBtnCtrl.1"
  171. Dimension=45,109,76,129
  172. LocInBitmap=0
  173.  
  174. [PL_PlayButton]
  175. ClassName="MMJBCTRL.PushBtnCtrl.1"
  176. Dimension=106,109,136,129
  177. LocInBitmap=62
  178.  
  179. [PL_StopButton]
  180. ClassName="MMJBCTRL.PushBtnCtrl.1"
  181. State=0
  182. Dimension=166,109,196,129 
  183. LocInBitmap=123
  184. # All the buttons including Stop are reset to default look
  185. ResetAll=1
  186.  
  187. [PL_NextButton]
  188. ClassName="MMJBCTRL.PushBtnCtrl.1"
  189. State=0
  190. Dimension=196,109,226,129 
  191. LocInBitmap=153
  192.  
  193. ## ** Check boxes**
  194. #Default state - State=0(off) on=1 // 0 is assumed  if not mentioned
  195.  
  196. [PL_RecordButton]
  197. ClassName="MMJBCTRL.PushBtnCtrl.1"
  198. State=0
  199. Dimension=76,109,106,129
  200. LocInBitmap=32
  201.  
  202. [PL_PauseButton]
  203. ClassName="MMJBCTRL.PushBtnCtrl.1"
  204. State=0
  205. Dimension=136,109,166,129
  206. LocInBitmap=92
  207.  
  208. [PL_DatabaseButton]
  209. ClassName="MMJBCTRL.PushBtnCtrl.1"
  210. Dimension=238,112,255,128
  211. #Dimension=29,99,23,15
  212. LocInBitmap=0
  213.  
  214. [PL_TextButton]
  215. ClassName="MMJBCTRL.PushBtnCtrl.1"
  216. Dimension=255,112,272,128
  217. #Dimension=22,15,22, 15
  218. LocInBitmap=16
  219.  
  220.  
  221. [PL_IMusicButton]
  222. ClassName="MMJBCTRL.PushBtnCtrl.1"
  223. Dimension=14,113,31,130
  224.  
  225. ## ** Slider bars**
  226. # Orientation  =>vertical = 1/ Horizontal = 0
  227. # KnobLevel => Initial Knob Setting
  228. ## Max/MinPosition => Allowing for slider bar having non-slide area e.g vol label
  229. ## specify the sliding coord (in client coord), relative to the slider bar dimension.
  230. ## In this example, its some offset from the top and bottom of the 
  231. ## volume slider bar e.g wrt top= 17 and bottom = 86 i.e 63~17+63; 12~17+12
  232. ## By Default = top(17) and bottom(86) , if unspecified
  233.  
  234. [PL_Volume]
  235. ClassName="SLIDER.MMJBSliderCtrl.1"
  236. Dimension=250,26,261,90
  237. DimensionKnob=0,0,11,23
  238. MinPosition=54
  239. MaxPosition=12
  240. NumLevels=10
  241. Orientation=1
  242. KnobLevel=5
  243.  
  244. [PL_Progress]
  245. ClassName="SLIDER.MMJBSliderCtrl.1"
  246. # since the Horslidebar is a thin line,add knob-height/2 above and below
  247. # so line ycoord =  80 hence  top = 80-6, bottom = 80+6
  248. #Dimension=109,101,226,103
  249. Dimension=108,99,225,105
  250. DimensionKnob=0,0,12,6
  251. ## In this one, the entire width is slidable
  252. MinPosition=6
  253. MaxPosition=111
  254. NumLevels=20
  255. Orientation=0
  256. KnobLevel=0
  257.  
  258. ## ** Player Label**
  259. ## Dimension - coordinates
  260. ## Font Typeface,size,weight(FW_BOLD/FW_NORMAL)
  261. ## TextColor in RGB
  262. ## TextBackColor if different from screen background color
  263. ## Align Text 0=left,1=Center,2=Right... Nothing specified = Center
  264.  
  265. [PL_TrackTime]
  266. ClassName="MMJBCTRL.LabelCtrl.1"
  267. Dimension=96,31,228,44`
  268. Font=Arial,7,FW_NORMAL
  269. Align=2
  270. ScrollText=no
  271.  
  272. [PL_TrackName]
  273. ClassName="MMJBCTRL.LabelCtrl.1"
  274. Dimension=58,46,228,68
  275. Font=Arial,14,FW_NORMAL
  276. #TextColor=112,167,206
  277. #TextBackColor=16,16,24
  278. Align=2
  279.  
  280. [PL_Artist]
  281. ClassName="MMJBCTRL.LabelCtrl.1"
  282. Dimension=34,68,228,82
  283. Font=Arial,8,FW_NORMAL
  284. #TextColor=112,167,206
  285. #TextBackColor=16,16,24
  286. Align=2
  287.  
  288. ********************************************************************
  289. ## RECORDER SECTION ************************************************** 
  290. ********************************************************************
  291. ## ** Pushbuttons **
  292. ## Dimension = left,top,right,bottom in terms of client coordinates
  293. ## ClassName =Control class name for swappability
  294. ## LocInBitmap = leftmost point of this button bitmap in the composite bitmap, top =0
  295. ##                0, if not mentioned
  296.  
  297.  
  298. [REC_StartButton]
  299. ClassName="MMJBCTRL.PushBtnCtrl.1"
  300. Dimension=101,151,131,171
  301. LocInBitmap=0
  302.  
  303. [REC_StopButton]
  304. ClassName="MMJBCTRL.PushBtnCtrl.1"
  305. Dimension=131,151,161,171
  306. LocInBitmap=52
  307.  
  308. [REC_CancelButton]
  309. ClassName="MMJBCTRL.PushBtnCtrl.1"
  310. Dimension=161,151,193,171
  311. LocInBitmap=113
  312.  
  313. [REC_EjectButton]
  314. ClassName="MMJBCTRL.PushBtnCtrl.1"
  315. Dimension=200,151,233,171
  316. LocInBitmap=163
  317.  
  318. [REC_CDDBButton]
  319. ClassName="MMJBCTRL.PushBtnCtrl.1"
  320. Dimension=26,151,55,170
  321.  
  322. [REC_OptionButton]
  323. ClassName="MMJBCTRL.PushBtnCtrl.1"
  324. Dimension=113,0,134,11
  325.  
  326. [REC_AllButton]
  327. ClassName="MMJBCTRL.PushBtnCtrl.1"
  328. Dimension=252,6,286,17
  329. LocInBitmap=0
  330.  
  331. [REC_NoneButton]
  332. ClassName="MMJBCTRL.PushBtnCtrl.1"
  333. Dimension=301,6,345,17
  334. LocInBitmap=51
  335.  
  336. [REC_RefreshButton]
  337. ClassName="MMJBCTRL.PushBtnCtrl.1"
  338. Dimension=365,6,419,17
  339. LocInBitmap=104
  340.  
  341. // Took from database, as rec hs no info
  342. [REC_VScroll]
  343. ClassName="SLIDER.MMJBSliderCtrl.1"
  344. Dimension=511,30,526,169
  345. DimensionKnob=0,0,8,13
  346. #MinPosition=63
  347. #MaxPosition=12
  348. NumLevels=10
  349. Orientation=1
  350. KnobLevel=10
  351.  
  352. ## ** Recorder Labels **
  353. ## Dimension - coordinates
  354. ## Font Typeface,size,weight(FW_BOLD/FW_NORMAL)
  355. ## TextColor in RGB
  356. ## BackColor if different from screen background color
  357. ## BackTransparent=1 => text Background is transparent
  358. ## To prevent label from scrolling, for long text in small
  359. ## display, set
  360. ## ScrollText=no          else yes, or nothing
  361.  
  362.  
  363. [REC_Album]
  364. ClassName="MMJBCTRL.LabelCtrl.1"
  365. Dimension=55,36,230,51
  366. Font=Arial,8,FW_NORMAL
  367. BackTransparent=0
  368. Align=1
  369.  
  370. [REC_Artist]
  371. ClassName="MMJBCTRL.LabelCtrl.1"
  372. Dimension=55,72,230,87
  373. Font=Arial,8,FW_NORMAL
  374. BackTransparent=0
  375. Align=1
  376.  
  377. [REC_WaveStatus]
  378. ClassName="MMJBCTRL.LabelCtrl.1"
  379. Dimension=55,126,234,142
  380. Font=Arial,8,FW_NORMAL
  381. BackTransparent=0
  382. Align=1
  383.  
  384. [REC_RecStatus]
  385. ClassName="MMJBCTRL.LabelCtrl.1"
  386. Dimension=88,110,230,123
  387. Font=Arial,8,FW_BOLD
  388. BackTransparent=0
  389. Align=1
  390.  
  391. [REC_Waveform]
  392. Dimension=60,126,230,142
  393. TopColor=255,120,120
  394. MidColor=240,240,65
  395. BotColor=40,200,40
  396. ProgColor=0,0,0
  397.  
  398. ********************************************************************
  399. ## DATABASE SECTION ************************************************** 
  400. ********************************************************************
  401. ## ** Pushbuttons **
  402. ## Dimension = left,top,right,bottom in terms of client coordinates
  403. ## ClassName =Control class name for swappability
  404. ## LocInBitmap = leftmost point of this button bitmap in the composite bitmap, top =0
  405. ##                0, if not mentioned
  406.  
  407. [DB_AddButton]
  408. ClassName="MMJBCTRL.PushBtnCtrl.1"
  409. Dimension=192,6,237,17
  410. LocInBitmap=0
  411.  
  412. [DB_DeleteButton]
  413. ClassName="MMJBCTRL.PushBtnCtrl.1"
  414. Dimension=237,6,299,17
  415. LocInBitmap=45
  416.  
  417. [DB_TagButton]
  418. ClassName="MMJBCTRL.PushBtnCtrl.1"
  419. Dimension=299,6,346,17
  420. LocInBitmap=105
  421.  
  422. [DB_GetMusicButton]
  423. ClassName="MMJBCTRL.PushBtnCtrl.1"
  424. Dimension=360,6,425,17
  425. LocInBitmap=167
  426.  
  427. [DB_VScroll]
  428. ClassName="SLIDER.MMJBSliderCtrl.1"
  429. Dimension=493,23,505,134
  430. DimensionKnob=0,0,7,10
  431. #Dimension=511,30,526,169
  432. #DimensionKnob=0,0,8,13
  433. #MinPosition=63
  434. #MaxPosition=12
  435. NumLevels=10
  436. Orientation=1
  437. KnobLevel=10
  438.  
  439. [DB_HScroll]
  440. Dimension=14,174,510,180
  441. ClassName="SLIDER.MMJBSliderCtrl.1"
  442. DimensionKnob=0,0,13,8
  443. Dimension=12,139,489,143
  444. #MinPosition=63
  445. #MaxPosition=12
  446. NumLevels=20
  447. Orientation=0
  448. KnobLevel=0
  449.  
  450.  
  451. ********************************************************************
  452. ## PLAYLIST SECTION ************************************************** 
  453. ********************************************************************
  454. ## ** Pushbuttons **
  455.  
  456. [PLS_DockButton]
  457. ClassName="MMJBCTRL.PushBtnCtrl.1"
  458. Dimension=332,8,342,15
  459. LocInBitmap=9
  460.  
  461. [PLS_UndockButton]
  462. ClassName="MMJBCTRL.PushBtnCtrl.1"
  463. Dimension=342,8,351,15
  464. LocInBitmap=19
  465.  
  466.  
  467.  
  468. [PLS_AutoDjButton]
  469. ClassName="MMJBCTRL.PushBtnCtrl.1"
  470. Dimension=00,00,34,8
  471. LocInBitmap=0
  472.  
  473. [PLS_SaveButton]
  474. ClassName="MMJBCTRL.PushBtnCtrl.1"
  475. Dimension=00,00,34,8
  476. LocInBitmap=70
  477.  
  478. [PLS_ClearButton]
  479. ClassName="MMJBCTRL.PushBtnCtrl.1"
  480. Dimension=00,00,34,8
  481. LocInBitmap=35
  482.  
  483.  
  484. ********************************************************************
  485. ## TRACKINFO SECTION ************************************************** 
  486. ********************************************************************
  487. ## ** Radiobuttons **
  488. ## Current limit to number of radio button in a set is 8, but will be extended if
  489. ## required
  490. ## ResetAll = 1 => All the buttons in radio group reset to default look when this \
  491. ## member is pressed
  492.  
  493. [TI_InfoRadioGroup]
  494. ClassName="MMJBCTRL.RadBtnCtrl.1"
  495. NumBtns=3
  496. # Specify these in the proper order (increasing x,y)
  497. 1=TI_LyricsButton
  498. 2=TI_NotesButton
  499. 3=TI_BiosButton
  500.  
  501.  
  502. [TI_LyricsButton]
  503. ClassName="MMJBCTRL.PushBtnCtrl.1"
  504. Dimension=112,6,162,17
  505. LocInBitmap=0
  506.  
  507. [TI_NotesButton]
  508. ClassName="MMJBCTRL.PushBtnCtrl.1"
  509. Dimension=162,6,219,17
  510. LocInBitmap=50
  511.  
  512. [TI_BiosButton]
  513. ClassName="MMJBCTRL.PushBtnCtrl.1"
  514. Dimension=219,6,263,17
  515. LocInBitmap=107
  516.  
  517.  
  518. ##** Push Buttons***
  519.  
  520. [TI_BuyCDButton]
  521. ClassName="MMJBCTRL.PushBtnCtrl.1"
  522. Dimension=345,6,395,17
  523.  
  524. ## Stealing this bitmap from DB_TagButton
  525. [TI_TagButton]
  526. ClassName="MMJBCTRL.PushBtnCtrl.1"
  527. Dimension=281,6,321,17
  528. LocInBitmap=109
  529.  
  530.  
  531. *************************************************************************
  532. ## Generic buttons
  533.  
  534. [GL_GenericButton]
  535. ClassName="MMJBCTRL.PushBtnCtrl.1"
  536. Dimension=0,0,18,11
  537.  
  538. [GL_GenericCheckbox]
  539. ClassName="MMJBCTRL.PushBtnCtrl.1"
  540. Dimension=0,0,9,9
  541.