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INI File | 1999-06-29 | 13.0 KB | 541 lines |
- 01#WOOD SKIN
- .00.0.0.0.00.0.0.0.0.0..00..0..0.0.0.# The sections are defined by individual entities typically UI controls
- ##
- ## App-wide DEFAULTS **********************************************
- ********************************************************************
- ## Font - Typeface,size,weight(FW_BOLD/FW_NORMAL)
- ## RGB triplet
-
- [MMJB_WideDefaults]
- Font=Arial,9,FW_BOLD
- #TextColor=231,181,99
- TextColor=112,167,206
- TextBackColor=33,33,41
- BackColor=115,66,49
- ForeColor=208,144,72
- ResizeStyle=
- HighLightTextColor=255,255,255
- HighLightTextBackColor=16,115,181
- ResizeStyle=
- MarginWidth=14
-
- # generic bitmap tiles for background and borders
- BackgroundTile=bgmid.bmp
- LeftBorderTile=bgle.bmp
- RightBorderTile=bgre.bmp
- TopBorderTile=bete.bmp
- BottomBorderTile=bgbe.bmp
- LeftTopCornerTile=bgul.bmp
- RightTopCornerTile=bgur.bmp
- LeftBottomCornerTile=bgll.bmp
- RightBottomCornerTile=bglr.bmp
- ArtBitmap=mmart.bmp
-
-
- ## MAIN SCREEN SECTION *********************************************
- ********************************************************************
- ## The main screens
- ## There are two Resize modes - "Tile" or "Stretch" depending on the
- ## background bitmap
- ## For background bitmaps, we allow specifying the btimap name so that
- ## its easier to manipulate without having to change the skin api library.
- ## ResizeMode=Stretch
- ## Dimension :: Coordinates on desktop- left,top,right,bottom
-
- [MMJBCaption]
- Dimension=12,7,80,17
- Font=Arial,8,FW_NORMAL
- ScrollText=no
- TextColor=231,181,99
- TextBackColor=115,66,49
- Align=0
-
-
-
- [MMJBPlayer]
- ResizeMode=Stretch
- Dimension=0,0,537,141
- BkgBmpFile="mmplbk.bmp"
- ArtDim=277,28,379,130
-
- [MMJBPlayerSmall]
- Dimension=0,0,223,57
- BkgBmpFile="tinyplbk.bmp"
- PlayBtnSetXY=5,32
- LabelDim=25,14,188,24
-
- [MMJBRecorder]
- Dimension=0,0,216,182
- #0,61,85,120
- BkgBmpFile="mmrecbk.bmp"
- # Color of progress bars in the track list
- RecProgressColor=255,240,192
- # Color of a successful recording. Draws track number background this color
- RecSuccessColor=160,192,120
- # Color of a recording which may have had trouble. Draws track number background this color
- RecWarningColor=255,255,0
- # Color of a bad recording. Draws track number background this color
- RecFailureColor=255,0,0
-
- [MMJBDatabase]
- Dimension=0,0,537,180
-
- [MMJBTrackInfo]
- Dimension=0,0,537,130
-
- [MMJBPlaylist]
- MarginWidth=8
- ButtonGap=4
- TitleBarHeight=20
-
- ## Dimension = left,top,right,bottom in terms of client coordinates
- ## ClassName =Control class name for swappability
- ## LocInBitmap = leftmost point of this button bitmap in the composite bitmap, top =0
- ## value = currencontrol.left coordinate in the bitmap (revisit explanation)
-
- ********************************************************************
- ## COMMON ITEMS/CONTROLS SECTION ***********************************
- ********************************************************************
-
- [GL_MaxButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=0,8,9,15
- LocInBitmap=0
-
- [GL_MinButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=9,8,19,15
- LocInBitmap=10
-
-
- [GL_CloseButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=30,8,37,15
- LocInBitmap=30
-
- [GL_IconizeButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=19,8,30,15
- LocInBitmap=19
-
-
- ********************************************************************
- ## PLAYER SECTION **************************************************
- ********************************************************************
- ## ** TextButtons **
-
- [PL_OptionsButton]
- ClassName="MMJBCTRL.TextBtnCtrl.1"
- Dimension= 99,6,138,18
- TextColor=208,144,72
- TextBackColor=128,64,0
- HighLightTextColor=226,92,3
- SelTextColor=255,179,64
- Font=Arial,7,FW_NORMAL
-
- [PL_RegisterButton]
- ClassName="MMJBCTRL.TextBtnCtrl.1"
- Dimension=138,6,180,18
- TextColor=208,144,72
- TextBackColor=128,64,0
- HighLightTextColor=226,92,3
- SelTextColor=255,179,64
- Font=Arial,7,FW_NORMAL
-
- [PL_SitesButton]
- ClassName="MMJBCTRL.TextBtnCtrl.1"
- Dimension=180,6,206,18
- TextColor=208,144,72
- TextBackColor=128,64,0
- HighLightTextColor=226,92,3
- SelTextColor=255,179,64
- Font=Arial,7,FW_NORMAL
-
- [PL_HelpButton]
- ClassName="MMJBCTRL.TextBtnCtrl.1"
- Dimension=206,6,230,18
- TextColor=208,144,72
- TextBackColor=128,64,0
- HighLightTextColor=226,92,3
- SelTextColor=255,179,64
- Font=Arial,7,FW_NORMAL
-
- ## ** Pushbuttons **
-
- [PL_MMLogoButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- #Dimension=0,0,94,79
- Dimension=0,0,95,27
- [PL_PrevButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=45,109,76,129
- LocInBitmap=0
-
- [PL_PlayButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=106,109,136,129
- LocInBitmap=62
-
- [PL_StopButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- State=0
- Dimension=166,109,196,129
- LocInBitmap=123
- # All the buttons including Stop are reset to default look
- ResetAll=1
-
- [PL_NextButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- State=0
- Dimension=196,109,226,129
- LocInBitmap=153
-
- ## ** Check boxes**
- #Default state - State=0(off) on=1 // 0 is assumed if not mentioned
-
- [PL_RecordButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- State=0
- Dimension=76,109,106,129
- LocInBitmap=32
-
- [PL_PauseButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- State=0
- Dimension=136,109,166,129
- LocInBitmap=92
-
- [PL_DatabaseButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=238,112,255,128
- #Dimension=29,99,23,15
- LocInBitmap=0
-
- [PL_TextButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=255,112,272,128
- #Dimension=22,15,22, 15
- LocInBitmap=16
-
-
- [PL_IMusicButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=14,113,31,130
-
- ## ** Slider bars**
- # Orientation =>vertical = 1/ Horizontal = 0
- # KnobLevel => Initial Knob Setting
- ## Max/MinPosition => Allowing for slider bar having non-slide area e.g vol label
- ## specify the sliding coord (in client coord), relative to the slider bar dimension.
- ## In this example, its some offset from the top and bottom of the
- ## volume slider bar e.g wrt top= 17 and bottom = 86 i.e 63~17+63; 12~17+12
- ## By Default = top(17) and bottom(86) , if unspecified
-
- [PL_Volume]
- ClassName="SLIDER.MMJBSliderCtrl.1"
- Dimension=250,26,261,90
- DimensionKnob=0,0,11,23
- MinPosition=54
- MaxPosition=12
- NumLevels=10
- Orientation=1
- KnobLevel=5
-
- [PL_Progress]
- ClassName="SLIDER.MMJBSliderCtrl.1"
- # since the Horslidebar is a thin line,add knob-height/2 above and below
- # so line ycoord = 80 hence top = 80-6, bottom = 80+6
- #Dimension=109,101,226,103
- Dimension=108,99,225,105
- DimensionKnob=0,0,12,6
- ## In this one, the entire width is slidable
- MinPosition=6
- MaxPosition=111
- NumLevels=20
- Orientation=0
- KnobLevel=0
-
- ## ** Player Label**
- ## Dimension - coordinates
- ## Font Typeface,size,weight(FW_BOLD/FW_NORMAL)
- ## TextColor in RGB
- ## TextBackColor if different from screen background color
- ## Align Text 0=left,1=Center,2=Right... Nothing specified = Center
-
- [PL_TrackTime]
- ClassName="MMJBCTRL.LabelCtrl.1"
- Dimension=96,31,228,44`
- Font=Arial,7,FW_NORMAL
- Align=2
- ScrollText=no
-
- [PL_TrackName]
- ClassName="MMJBCTRL.LabelCtrl.1"
- Dimension=58,46,228,68
- Font=Arial,14,FW_NORMAL
- #TextColor=112,167,206
- #TextBackColor=16,16,24
- Align=2
-
- [PL_Artist]
- ClassName="MMJBCTRL.LabelCtrl.1"
- Dimension=34,68,228,82
- Font=Arial,8,FW_NORMAL
- #TextColor=112,167,206
- #TextBackColor=16,16,24
- Align=2
-
- ********************************************************************
- ## RECORDER SECTION **************************************************
- ********************************************************************
- ## ** Pushbuttons **
- ## Dimension = left,top,right,bottom in terms of client coordinates
- ## ClassName =Control class name for swappability
- ## LocInBitmap = leftmost point of this button bitmap in the composite bitmap, top =0
- ## 0, if not mentioned
-
-
- [REC_StartButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=101,151,131,171
- LocInBitmap=0
-
- [REC_StopButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=131,151,161,171
- LocInBitmap=52
-
- [REC_CancelButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=161,151,193,171
- LocInBitmap=113
-
- [REC_EjectButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=200,151,233,171
- LocInBitmap=163
-
- [REC_CDDBButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=26,151,55,170
-
- [REC_OptionButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=113,0,134,11
-
- [REC_AllButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=252,6,286,17
- LocInBitmap=0
-
- [REC_NoneButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=301,6,345,17
- LocInBitmap=51
-
- [REC_RefreshButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=365,6,419,17
- LocInBitmap=104
-
- // Took from database, as rec hs no info
- [REC_VScroll]
- ClassName="SLIDER.MMJBSliderCtrl.1"
- Dimension=511,30,526,169
- DimensionKnob=0,0,8,13
- #MinPosition=63
- #MaxPosition=12
- NumLevels=10
- Orientation=1
- KnobLevel=10
-
- ## ** Recorder Labels **
- ## Dimension - coordinates
- ## Font Typeface,size,weight(FW_BOLD/FW_NORMAL)
- ## TextColor in RGB
- ## BackColor if different from screen background color
- ## BackTransparent=1 => text Background is transparent
- ## To prevent label from scrolling, for long text in small
- ## display, set
- ## ScrollText=no else yes, or nothing
-
-
- [REC_Album]
- ClassName="MMJBCTRL.LabelCtrl.1"
- Dimension=55,36,230,51
- Font=Arial,8,FW_NORMAL
- BackTransparent=0
- Align=1
-
- [REC_Artist]
- ClassName="MMJBCTRL.LabelCtrl.1"
- Dimension=55,72,230,87
- Font=Arial,8,FW_NORMAL
- BackTransparent=0
- Align=1
-
- [REC_WaveStatus]
- ClassName="MMJBCTRL.LabelCtrl.1"
- Dimension=55,126,234,142
- Font=Arial,8,FW_NORMAL
- BackTransparent=0
- Align=1
-
- [REC_RecStatus]
- ClassName="MMJBCTRL.LabelCtrl.1"
- Dimension=88,110,230,123
- Font=Arial,8,FW_BOLD
- BackTransparent=0
- Align=1
-
- [REC_Waveform]
- Dimension=60,126,230,142
- TopColor=255,120,120
- MidColor=240,240,65
- BotColor=40,200,40
- ProgColor=0,0,0
-
- ********************************************************************
- ## DATABASE SECTION **************************************************
- ********************************************************************
- ## ** Pushbuttons **
- ## Dimension = left,top,right,bottom in terms of client coordinates
- ## ClassName =Control class name for swappability
- ## LocInBitmap = leftmost point of this button bitmap in the composite bitmap, top =0
- ## 0, if not mentioned
-
- [DB_AddButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=192,6,237,17
- LocInBitmap=0
-
- [DB_DeleteButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=237,6,299,17
- LocInBitmap=45
-
- [DB_TagButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=299,6,346,17
- LocInBitmap=105
-
- [DB_GetMusicButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=360,6,425,17
- LocInBitmap=167
-
- [DB_VScroll]
- ClassName="SLIDER.MMJBSliderCtrl.1"
- Dimension=493,23,505,134
- DimensionKnob=0,0,7,10
- #Dimension=511,30,526,169
- #DimensionKnob=0,0,8,13
- #MinPosition=63
- #MaxPosition=12
- NumLevels=10
- Orientation=1
- KnobLevel=10
-
- [DB_HScroll]
- Dimension=14,174,510,180
- ClassName="SLIDER.MMJBSliderCtrl.1"
- DimensionKnob=0,0,13,8
- Dimension=12,139,489,143
- #MinPosition=63
- #MaxPosition=12
- NumLevels=20
- Orientation=0
- KnobLevel=0
-
-
- ********************************************************************
- ## PLAYLIST SECTION **************************************************
- ********************************************************************
- ## ** Pushbuttons **
-
- [PLS_DockButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=332,8,342,15
- LocInBitmap=9
-
- [PLS_UndockButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=342,8,351,15
- LocInBitmap=19
-
-
-
- [PLS_AutoDjButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=00,00,34,8
- LocInBitmap=0
-
- [PLS_SaveButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=00,00,34,8
- LocInBitmap=70
-
- [PLS_ClearButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=00,00,34,8
- LocInBitmap=35
-
-
- ********************************************************************
- ## TRACKINFO SECTION **************************************************
- ********************************************************************
- ## ** Radiobuttons **
- ## Current limit to number of radio button in a set is 8, but will be extended if
- ## required
- ## ResetAll = 1 => All the buttons in radio group reset to default look when this \
- ## member is pressed
-
- [TI_InfoRadioGroup]
- ClassName="MMJBCTRL.RadBtnCtrl.1"
- NumBtns=3
- # Specify these in the proper order (increasing x,y)
- 1=TI_LyricsButton
- 2=TI_NotesButton
- 3=TI_BiosButton
-
-
- [TI_LyricsButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=112,6,162,17
- LocInBitmap=0
-
- [TI_NotesButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=162,6,219,17
- LocInBitmap=50
-
- [TI_BiosButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=219,6,263,17
- LocInBitmap=107
-
-
- ##** Push Buttons***
-
- [TI_BuyCDButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=345,6,395,17
-
- ## Stealing this bitmap from DB_TagButton
- [TI_TagButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=281,6,321,17
- LocInBitmap=109
-
-
- *************************************************************************
- ## Generic buttons
-
- [GL_GenericButton]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=0,0,18,11
-
- [GL_GenericCheckbox]
- ClassName="MMJBCTRL.PushBtnCtrl.1"
- Dimension=0,0,9,9
-